Getting Started with Cocos Creator
Cocos Creator is available for download at https://cocos2d-x.org/download. It is available for both Windows and Mac OS, sorry Linux developers there is no official download, although there is an unofficial Linux port available here. Pick the most recent version for your platform of choice, as of writing that’s 1.9.2.
The downloaded file is a zip file containing the installer. Simply extract the file out to a folder on your machine and run the installer executable. If you get a security warning, you can dismiss it, this is normal. First, start by selecting your language.
Next select the location where you want Cocos Creator to install, tick the checkbox to agree to the terms and conditions (after carefully reading them and sending them off to your lawyers of course…), then click the Install button.
On Windows, you may be prompted to install Visual Studio 2017. This is required when packaging your game for deployment, but not before that. Ticking this will download and install Visual Studio 2017 community, the free version of Visual Studio.
Now run CocosCreator.exe. Unfortunately, Cocos Creator requires you to log in, therefore if you haven’t already done so, create an account using the sign-up link.
Thankfully the sign-up process is pretty straight forward, simply put in an email address and password. You will be sent a confirmation email so be sure to use a valid email address. Once registered and your email address is verified, log in using the email address and password.
You will now be brought to the Dashboard. This is where you would load an existing project, or in our case, we are creating a new one. Click on the New Project tab, select Empty Project, enter the directory where you want the project to be created (or click Browse to find an existing directory) and finally click the Create button.
Your project is created and ready to go! Now let’s start making a game! Welcome to the Cocos Creator editor. Here’s a quick overview of the different parts of the editor.
Now that we’ve got Cocos Creator installed and our first project created, let’s now walk step by step through using CocosCreator to create games.
2 thoughts on “Introduction and Getting Started with Cocos Creator”
Getting error 500 when trying to down load version 1.93 windows version. Can you fix this?
Hi Janet, unfortunately error 500 is an error from Cocos web server. We just tried and got the same error, so we’ve reported it to the Cocos team. Hopefully it will be fixed soon!
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